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Everything posted by Merzal#1414
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We are starting something new, something we are really excited for. Our team will begin to create different mini games for our Crimson Loot Carnival. Games will run every single hour, starting from Saturday 4PM CST and go on for approximately 6 hours EVERY SINGLE SATURDAY. Every game will have one winner which takes home a cash prize, we've given away over $4000 USD so far on the LilithMommy stream and now this stream will become "Crimson Loot Carnival" as a total re-branding of what we are trying to accomplish, a new live experience which digitalize's the carnivals of the 19th century. We will also bring on board different Pro Gamers to hear about their journey, starting with everyones favourite, Raxxanterax đ, We will delve deep into what makes Raxx who he is and then we will play The Hat Game, where everyone will choose a hat to go under before Raxx chooses which hat to blow up đ The last little devil standing will win the prize! Here is an example of The Hat Game Then we will do an offer where you can double your prize through a Tarot Card Reading FLIP! Here's an example of that. We will continue to work on making new interesting games for the Carnival to grow into something that can provide a really special experience for you. I hope to see you there! Region Timezone Local Time USA (CST) CST 4:00 PM (Saturday) Europe (e.g., Germany, France, Italy) CEST (Central European Summer Time) 11:00 PM (Saturday) Australia (e.g., Sydney, Melbourne) AEST (Australian Eastern Standard Time) 7:00 AM (Sunday)
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- loot giveaways
- mini-games
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We thought, well, we knew it would be a good idea to give people updates about what is going on in the club since people might be wondering about the progress of the current build, their own reward deliveries, what the next builds might be and overall how the club is going. This is the beginning of that. Let's start with the current build, The Last Epoch PC. This is an extremely difficult build with a very intricate water cooling system and a details case mod which we had to 3D model, print, assemble, sand, prime, paint 3 coats on and mount. WORK IN PROGRESS PHOTOS - nothing is final here EHG told us that they would help us show the PC off, unfortunately we think that if we were to send it to someone next weekend, it would be in the spotlight for too short of a time for the amount of effort time and money put into it. Therefore we have decided to move this build to next month, I hope the concepts we showed before being realised here in these new images is enough for you to not get too upset with us for this decision. WORK IN PROGRESS PHOTOS - nothing is final here (we have more polishing etc to do) We do have a saving grace, a friend of ours who goes by the name Waffles has been building computers full time as a life style and profession, we have decided that he will join us in building custom PC's, he is undertaking the Kintsugi build which is an amazing computer but we got stuck with that one too because the waterblocks for 5080s are not available, ours was supposed to arrive before the 10th of April and then we got an email saying it will come at the end of May. So Waffles did some quick thinking and told us everyone loves his sleeper builds, so we went ahead and started to concept out a sleeper build. We got all of the parts and he went to work, he provided the necessary videos (it isn't easy especially for the first time to get good footage, he made a build log which you can read, we edited all of the videos and posted them). This computer is done and this is the one we want to send out next weekend. Now for some people we are still working through getting their reward to their door, we always do achieve it, we delivered a computer to China (not easy, had to go there personally on a plane) and we delivered a computer to South Africa (insane if you think about it), a computer with a real diamond in it too. That one came with a broken ram card (We tested everything before shipping it so the plane turbulence may have caused damage), we have literally replaced every single damaged component if there is one in a PC going as far as replacing an entire GPU for the first clock we sent (damaged in flight). Based on these experiences, we have learned to take great care when shipping to certain countries, we get custom crates made, go very heavy on packing, get premium delivery services (we had computers stuck in random warehouses etc otherwise), this is time consuming and costs a lot of money so please bare with us if you have a large reward which we need to ship to you, some of the custom computers we build are THIRTY KILOGRAMS and have intricate designs so we want to make sure it gets to people in one piece. We will get better and faster at shipping worldwide as we go but so far we have delivered every computer thus far and replaced any damaged parts (only happens about 10% of the time). Now let's get on to what we have planned next, We have been working on a project revolving around the first ever Macintosh, we are trying to fit it out with the best modern parts it can fit, we've already cleaned up the case to remove stains and yellowing. The biggest challenge we have put forward to ourselves is to make the Screen of the Macintosh hook up the the modern GPU, that means we will be seeing modern games in low pixel count black and white on the screen. This is going to be insane if it works the way we think it will, it's going to be a real gem and of course you can hook up additional monitors to play games properly, it's just for show but we want the screen to work properly. You can check out how this is done here We'll of course have the full build video etc soon, we already filmed taking the Mac apart which was very interesting to us as we were dealing with some of the first harddrives in personal computing, these things had 20 megabytes of disk space xD. We will try to give weekly updates now here đ
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De-Yellowing and Restoring Classic Macintosh Computers: A DIY Guide
Merzal#1414 posted a blog entry in Computers's Articles
What Youâll Need Hydrogen peroxide (6â12%) â liquid form, not cream Large plastic bin â big enough to fully submerge the Macâs shell parts Clean water (if diluting concentrated peroxide) Clear lid or cling film â to trap heat and intensify UV Sunlight or a UV lamp Gloves and eye protection Optional: a bit of OxiClean (activator, makes it fizz a bit) Step-by-Step: Retrobrighting by Soaking 1. Disassemble the Mac Fully remove all electronicsâonly the plastic should be submerged. Be gentle with clips and tabs; they get brittle with age. 2. Clean the Plastics First Wash with dish soap and warm water. Scrub off dirt so the peroxide can work on the actual surface. 3. Prepare the Peroxide Bath Fill your bin with enough hydrogen peroxide to cover all parts. If using a high-concentration peroxide (like 35%), dilute it with water to ~10â12%. Add a small scoop of OxiClean (optional, helps activate the peroxide with oxygen bubbles). 4. Submerge and Seal Place the plastic parts in the bath, making sure theyâre fully submerged. Use plastic mesh, rocks, or zip ties to keep them from floating. Cover the bin with clear plastic wrap or a transparent lid. 5. Expose to UV Place the entire bin in direct sunlight for 6â12 hours (or longer if yellowing is deep). Sunlight warms the bath and activates the peroxide. Stir gently or rotate parts occasionally if possible. 6. Rinse and Dry Remove parts, rinse thoroughly with water, and inspect the results. Dry completely before reassembly. 7. Repeat if Necessary Some yellowing might need a second round, especially if itâs deep or uneven. Notes and Warnings ALWAYS wear gloves and goggles when working with peroxideâespecially in large amounts. Donât use metal tools in the bathâit reacts with peroxide. Donât leave in sun too long, or the plastic can warp if the bin gets too hot. Do this outdoors or in a well-ventilated areaâoxygen off-gassing can build up pressure. -
How to Build a PC Step-by-Step (Beginner-Friendly Guide 2025)
Merzal#1414 posted a blog entry in Computers's Articles
How to Build a PC: Step-by-Step Guide for Beginners Building your own PC might seem daunting, but itâs absolutely achievable with the right guidance. This PC building guide will walk you through how to build a PC for beginners in a clear, step-by-step manner. Weâll cover everything from preparing your workspace to a final step-by-step PC assembly checklist. By following along, you can assemble a computer that meets your needs and gain a better understanding of how each component fits together. Table of Contents Preparation: Tools, Parts, and Safety Step 1: Install the CPU Step 2: Install the CPU Cooler (and Thermal Paste) Step 3: Install Memory (RAM) Step 4: Install M.2 SSD or Other Storage Step 5: Mount the Motherboard into the Case Step 6: Install the Power Supply (PSU) Step 7: Install the Graphics Card (GPU) Step 8: Connect Power Cables & Front Panel Step 9: Cable Management and Tidying Up Final Pre-Boot Checklist Preparation: Tools, Parts, and Safety Before diving into the build, take time to prepare your workspace, tools, and components: Choose a Suitable Workspace: Work on a large, clean, flat surface. Avoid building on carpet to minimize static electricity. Gather Your Components: You should have a motherboard, CPU (processor), CPU cooler, memory (RAM), storage drives (SSD/HDD), graphics card, power supply (PSU), and a PC case. Double-check compatibility: the CPU must match your motherboardâs socket, the RAM type (e.g., DDR4 or DDR5) must match the motherboard, and the PSU should have adequate wattage for your GPU/CPU. Have the Right Tools: The main tool you need is a Phillips #2 screwdriver for most screws. Optionally, have some zip ties for cable management, a pair of pliers or scissors to trim them, and a small flashlight or headlamp for tight spaces. An anti-static wrist strap can help prevent static damage (connect it to the PC case), or you can periodically ground yourself by touching the metal case. Safety Tip: Always unplug the power supply from the wall before working on your PC. Never work on components with the system powered. Also, be mindful of sharp edges inside cheap PC cases â handle components and case interior with care to avoid cuts. Compatibility Tip: Before assembly, verify that all parts are compatible. Ensure your motherboard fits your case (ATX, MicroATX, ITX, etc.), your PSU cables reach all components, and your graphics card can fit in the case (both length and width). With everything ready and checked, letâs start building! Step 1: Install the CPU Installing the CPU into the motherboard socket. Carefully take the motherboard out of its box and place it on your work surface (on top of the anti-static bag or foam it came with). Now get your CPU chip ready for installation: Locate the CPU Socket: On the motherboard, find the square CPU socket which likely has a protective cover. Thereâs a small metal lever or latch on one side. Gently press down and lift the lever to open the socketâs retention bracket. Remove any plastic cover, revealing the socket pins or contacts. Align the CPU: Notice a small gold triangle or arrow on one corner of your CPU. Find the matching triangle marker on the corner of the socket. Align these markers to orient the CPU correctly. This ensures the CPUâs pins (or pads) match the socket holes. Insert the CPU: Holding the CPU by its edges (avoid touching the gold pins or contacts on the underside), lower it straight down into the socket. It should drop in place with zero insertion force â do not push or force it. If itâs aligned properly, it will sit flat in the socket. Secure the CPU: Once the CPU is in place, lower the retention bracket back down. Press the lever back into place under its hook to lock the CPU. You may feel a bit of tension while locking it â thatâs normal. If your socket had a cover, it will pop off as you close the lever (save it in your motherboard box in case you ever transport or RMA the board). Safety Tip: Be extremely careful not to bend any pins in the CPU socket or on the CPU. Bent pins can prevent the PC from working. If the CPU isnât dropping in easily, double-check alignment rather than forcing it. Compatibility Tip: Make sure you have the correct CPU socket for your processor (for example, an Intel LGA1700 CPU wonât fit in an LGA1200 socket, and an AMD AM5 CPU wonât fit in an AM4 socket). Also, different sockets have different installation mechanisms (Intel uses LGA sockets with a lever, while many AMD CPUs have PGA pins and use a similar lever mechanism). With the CPU firmly seated, youâre ready to move on to cooling it. Step 2: Install the CPU Cooler and Thermal Paste Your processor generates heat, so installing the CPU cooler properly is critical. There are two main types of coolers: the stock air cooler (often included with mid-range CPUs) or an aftermarket cooler (air or liquid). The installation can vary, so always refer to the coolerâs manual, but general steps are below. CPU air cooler fan mounted on the motherboard, ready to cool the CPU. Apply Thermal Paste: Most air coolers sit on the CPU with a metal base. To help transfer heat, you need a thin layer of thermal paste on the CPU. If your cooler already has thermal paste pre-applied (a gray square on its underside), you can skip this. Otherwise, squeeze a small pea-sized dot of thermal paste onto the center of the CPUâs top surface. (This will spread out when the cooler is mounted.) Attach the CPU Cooler: Align the cooler over the four holes or mounting bracket around the CPU socket. Typically, stock Intel coolers have push-pins that go into the holes, while others use a bracket with screws. Gently place the cooler, and secure it per the manufacturerâs instructions: For push-pin coolers: Twist the pins to the unlocked position if required, then insert each pin into a hole and press down diagonally opposite pins (e.g., top-left, then bottom-right) until they click. Then do the other two. Verify all four are fully engaged. For screw-mounted coolers: Thread each screw a few turns, going in a cross pattern (tighten one corner a bit, then the opposite corner, etc.) to apply even pressure. Then tighten all the way, but do not overtighten â snug and firm is enough. Connect the Fan Cable: Locate the small wire coming from the coolerâs fan. Plug it into the CPU_FAN header on the motherboard (a 3- or 4-pin connector usually near the CPU socket). This powers the coolerâs fan. It should click into place; make sure itâs secure. Safety Tip: When applying thermal paste, less is more. A small dot is enough â too much paste can spill over and act as an insulator or cause a mess. If you ever need to redo it, clean off the old paste with isopropyl alcohol and a lint-free cloth before reapplying. Compatibility Tip: Ensure your cooler is compatible with your CPU socket. Many aftermarket coolers include different mounting brackets for Intel vs. AMD. Use the correct parts for your socket (e.g., AM4 bracket for AMD AM4 socket, LGA1700 standoffs for Intel 12th-gen, etc.). Now your CPU is installed and cooling in place â next up is memory. Step 3: Install Memory (RAM) Installing your RAM (Random Access Memory) is one of the simpler steps in PC assembly. RAM modules (DIMMs) are long sticks that click into the motherboardâs memory slots. Locate the RAM Slots: Find the long slots on the motherboard, usually near the CPU. Most modern boards have 2 or 4 memory slots. If the slots have two different colors (paired), that indicates the channels. Check your motherboard manual for the recommended slots to populate first (for dual-channel, usually slot 1 and 3, or 2 and 4). Open the Slot Latches: At either end of each RAM slot, thereâs a small plastic latch/clip. Open these by pressing them outward (they may already be open on one side, depending on the board design). Align the RAM Stick: Notice the notch in the gold pins of the RAM module â itâs off-center. Align that notch with the bump in the motherboard slot. This ensures you orient the RAM correctly (it only fits one way). Insert the RAM: Place the module into the slot, making sure itâs lined up. Using your thumbs, press down firmly and evenly on both ends of the RAM stick. Youâll feel it snap in as the latches on the sides click up into the notch on the RAM. If the latches didnât fully engage, press a bit more until they do. Repeat for additional RAM sticks. A PC builder installing components and connecting cables inside a PC case (note the already-installed RAM and CPU cooler). Troubleshooting Tip: If a RAM module isnât fully clicking in, remove it and check for any obstructions. Ensure the notch is aligned and try again with steady pressure. It can require more force than you expect, but always press straight down â donât wiggle or angle it. Compatibility Tip: Make sure youâre using compatible RAM. The motherboard will specify DDR4, DDR5, etc., and you must use that type. Also, mixing different RAM capacities or speeds can sometimes cause issues, so for best results use a matched kit (same size and speed). With memory installed, the core of the motherboard (CPU, cooler, RAM) is ready. If you have an M.2 SSD, install it before mounting the motherboard in the case, as itâs easier to do now. Step 4: Install M.2 SSD or Other Storage Most modern builds use an M.2 SSD (a gumstick-sized solid state drive) that mounts directly on the motherboard, and/or 2.5â SATA SSDs or 3.5â hard drives that mount in the case. Weâll handle M.2 now and other drives later once the motherboard is in the case. M.2 SSD (On Motherboard): Locate the M.2 slot on the motherboard (a small slot usually between the PCIe slots or near the SATA ports). If it has a heatsink cover, unscrew and remove that first. To install the M.2 drive: Remove the tiny screw at the end of the M.2 slot (donât lose it!). Align the M.2 SSDâs connector with the slot and insert the drive at about a 30-degree angle. Push it in until fully seated. Gently press the drive down flat to the standoff on the motherboard. Secure it with the screw you removed. (Do not overtighten this tiny screw.) If your board has a heatsink for the M.2, remove any plastic film from its thermal pad and screw the heatsink back on over the drive. 2.5â or 3.5â Drives (SSD/HDD): If you have a SATA SSD or HDD, you will mount these inside the case, typically in dedicated drive bays or trays. At this stage, you can plan where they will go, but itâs often easier to mount them after the motherboard and PSU are in (so you can see cable lengths). We will cover drive mounting in a later step when connecting cables. Compatibility Tip: If using an NVMe M.2 SSD, ensure the M.2 slot supports NVMe PCIe drives (most do) and that installing an M.2 doesnât disable any SATA ports (some motherboards share bandwidth between M.2 and SATA). Check your manual if unsure. Now that CPU, cooler, RAM, and possibly M.2 storage are on the motherboard, itâs time to put the motherboard into the case. Step 5: Mount the Motherboard into the Case Preparing the case and installing the motherboard is a crucial step. Take your time and handle the board by its edges. Prep the Case: Remove both side panels of your PC case (usually thumb screws or Philips screws at the back). Lay the case on its side so the open motherboard tray faces up. Make sure the motherboard standoffs (small brass spacers) are installed in the caseâs motherboard tray in the holes that correspond to your boardâs form factor (ATX, MicroATX, etc.). The standoffs keep the board raised and prevent short-circuits. Cases usually come with standoffs pre-installed or included separately. Install or rearrange them if needed so that each screw hole in the motherboard has a standoff underneath. Insert the I/O Shield: If your motherboard came with a separate I/O shield (the rectangular plate with cutouts for the rear ports), snap that into the rectangular hole at the back of the case. It should click in all four corners. Be careful of the metal tabs on the shield â make sure they arenât bent in a way that will block the motherboardâs ports. Position the Motherboard: Hold the motherboard by the edges and gently lower it into the case. Align the board so that its ports fit through the I/O shield and the screw holes line up with the standoffs. It can help to tilt the board slightly to get the ports through the I/O shield first, then lay the board down on the standoffs. Screw in the Motherboard: Using the screws that came with your case (or motherboard), screw the motherboard down onto each standoff. Typically there are 6-9 screws. Start each screw lightly to make sure itâs not cross-threaded, then tighten them just until snug. Do not over-tighten (you can crack the board or strip the threads) â just secure enough that the board doesnât move. Safety Tip: Double-check that there are no extra standoffs under the motherboard in the wrong place. An extra standoff touching the back of the board where it shouldnât can short out and damage components. Only the holes that line up with the board should have standoffs. Troubleshooting Tip: If the screw holes donât line up, verify you have the correct standoff positions for your board. You might need to slightly adjust the boardâs position or the I/O shield alignment. Also ensure no cables are caught underneath the board. Now the motherboard is securely in the case. Next, weâll install the power supply that will power all these components. Step 6: Install the Power Supply (PSU) The PSU (Power Supply Unit) typically goes in the bottom rear of modern cases (or top rear in some older designs). It provides power to all components, so proper installation and connecting the correct cables is important. Position the PSU: If your case has a bottom PSU mount, orient the PSU with its fan facing downward (if the case has a vent at the bottom) or upward (if no bottom vent or if on a carpeted floor). Slide the PSU into the case from the side or rear (depending on case design) until its screw holes at the back align with the caseâs holes. Secure the PSU: Using the four screws that came with the PSU (or case), fasten the PSU to the caseâs rear panel. These screws go in the four corners of the PSU from the outside back of the case. Tighten them snugly. Cable Planning: If your PSU is modular (cables detach), now is a good time to plug in the cables youâll need: typically the 24-pin ATX cable (for motherboard), 8-pin EPS cable (for CPU power), PCIe power cables (for graphics card), SATA power cables (for drives), etc. If itâs a non-modular PSU, youâll have a bundle of all cables already attached. Route the cables out of the way for now â you can push them through to the back side of the case if you have a cable management cutout. We will connect them in the next steps. Compatibility Tip: Ensure your PSU has enough wattage for your build. A quality 500Wâ750W unit covers most mid-range builds, but high-end systems with powerful GPUs might require 800W or more. Itâs also important that the PSU has the necessary connectors (an 8-pin EPS for CPU, PCIe 8-pin plugs for your GPU, etc.). With the PSU in place, you have the âengineâ ready to power the system. Now, letâs add the graphics card (if you have one) and then hook everything up. Step 7: Install the Graphics Card (GPU) If youâre using a dedicated graphics card, install it now while the case is still open and roomy. If youâre using integrated graphics and have no GPU card, you can skip this step. Prepare the Slot: Identify the top PCI Express x16 slot on your motherboard (thatâs where the GPU goes, usually the reinforced longest slot). On the back of the case, youâll need to remove 1 or 2 expansion slot covers corresponding to that slot (the metal strips blocking the case openings where the GPUâs ports will go). These are either unscrewed or snapped out. Remove the correct ones so the GPUâs output ports will be accessible from the back. Slot the GPU In: Hold the graphics card by its edges (and metal bracket). Align the gold PCIe fingers with the motherboardâs PCIe slot. Also make sure the cardâs rear bracket lines up with the open slots at the back of the case. Push the card straight into the slot firmly until you hear/feel the click of the slotâs latch securing the card. The cardâs gold fingers should be mostly or fully inside the slot. Secure the GPU: Use the screws (from the case) to screw the GPUâs bracket to the case on the expansion slot area. This usually involves 1 or 2 screws through the bracket into the case frame. Tighten them to hold the card in place. Connect PCIe Power (if required): Most modern GPUs need external power from the PSU. Locate the PCIe power connectors on the card (6-pin, 8-pin, or multiple). We will connect the appropriate PSU cable to these soon, but you can already route the correct PSU cable to the cardâs vicinity. Safety Tip: Support the graphics cardâs weight as you install it, especially big heavy cards. Make sure it is sitting level in the slot and not sagging significantly. All screws and latches should be secured to prevent the card from moving. Troubleshooting Tip: If the card doesnât slot in, check if any obstruction in the case (drive bays, etc.) is hitting it, or if the slot covers removed were the wrong ones. Also ensure the slotâs latch at the end is open (some need to be pushed aside first) before inserting the card. Now your major components are all installed in the case. The final assembly steps are connecting all the power and data cables and then tidying up the wiring. Step 8: Connect Power Cables & Front Panel This step is all about wiring your PC. You will connect the power cables from the PSU to the motherboard and other components, as well as the front panel connectors (power button, USB ports, etc.) from the case to the motherboard. 1. Motherboard Power (24-pin ATX): Take the largest cable bundle from the PSU â the 24-pin connector â and plug it into the 24-pin socket on the motherboard (usually on the right-hand side). It only fits one way (a clip on the side of the plug will latch onto a notch on the socket). Press it in firmly until the latch clicks. This cable powers the motherboard. 2. CPU Power (EPS 8-pin): Plug in the 8-pin (or 4+4 pin) EPS connector from the PSU to the motherboardâs CPU power header, which is usually near the top-left of the board, by the CPU. Again, it has a clip that latches; ensure itâs fully seated. This powers the CPU. 3. GPU Power: If your graphics card requires power connectors (6-pin, 8-pin, or multiple), plug the corresponding PCIe power cable(s) from the PSU into the GPU. They usually clip in from the side or top of the card. Make sure each is firmly connected. (If the GPU has no external power connectors, it draws all power from the slot, so no PSU cable needed here.) 4. Storage Drive Cables: For 2.5â/3.5â SATA drives: Connect a SATA power cable from the PSU to each drive (the thin wide L-shaped connector). Then attach a SATA data cable from each drive to a SATA port on the motherboard (also an L-shaped connector, smaller than power). SATA data cables typically came with your motherboard. For the M.2 SSD: No cables needed, since itâs already in the slot. Make sure any drives are also physically secured in the caseâs drive bays or trays (screw them in or latch them according to the case design if you havenât already). 5. Case Front Panel Connectors: These are a bundle of small wires from the caseâs front: usually labeled PWR SW (power switch), RESET SW (reset switch), PWR LED (power LED), HDD LED (drive activity LED), etc. Refer to your motherboardâs manual for the front panel header pin layout (often called âF_PANELâ). Plug each wireâs small two-pin connector onto the correct pins. This part can be fiddly â use tweezers or good lighting if needed. The labels on the connectors correspond to labels on the motherboardâs front panel block. (Tip: The writing on each connector typically faces upward or toward the outside of the pins.) 6. Case USB/Audio Connectors: If your case has front USB ports or audio jacks, connect those as well: USB 3.0 connector: A thick cable with a 19-pin block â plugs into a matching large header on the motherboard (often blue plastic inside). Align it carefully (it only fits one way due to a missing pin). USB 2.0 connectors: One or more small 9-pin plugs (often labeled like âUSB1â) that go into 9-pin headers on the board. These also have a keyed pin â align and push in. Front Audio (HD Audio): A cable labeled HD_AUDIO (or ACâ97) which plugs into the motherboard audio header (usually bottom left area of the board). Align the missing pin and press it in. Compatibility Tip: Sometimes cables can reach their destination only via certain routes in the case. Use the cutouts in the case (cable management holes) to run cables behind the motherboard tray and out where they need to plug in. This keeps the build cleaner and ensures cables arenât stretched too tight. For example, front panel connectors often route through a bottom cutout to reach the header, and EPS CPU power cable might route behind the board to the top. At this point, every component should be installed and connected. Next, weâll tidy up the cables for better airflow and aesthetics. Step 9: Cable Management and Tidying Up A tidy build is not just about looks â it also helps airflow and future maintenance. Cable management involves routing and securing excess cables so they donât obstruct fans or interfere with components. Gather Excess Cable Length: Behind the motherboard tray (the right side of the case if looking from front) is the usual spot to tuck away extra cable length. Gently pull the slack of each cable to the back. For example, extra PSU cable length and SATA cable slack can reside here. Use Zip Ties or Velcro Straps: Most cases provide tie-down points (little loops or slots) on the back tray. Bundle related cables together and use zip ties or reusable Velcro straps to secure them to these points. For instance, tie the 24-pin and EPS cables together neatly, and bunch SATA power leads together. Trim off excess from zip ties. Keep Cables Clear of Fans: Make sure no cables are dangling into any fan blades (CPU cooler fan, case fans, GPU fans). Use additional ties to anchor cables away from any spinning fans. Front Side Neatness: On the main component side, try to route cables along edges and corners. For example, route the GPU power cable along the caseâs side or behind the card, rather than across the middle. Tuck the front panel wires down low and behind things so they arenât hanging loose. Install Side Panels: Once everything is tied down, gently put the back side panel onâensure no bulging cables are in the way. It might take a bit of pressure if there are many cables, but if you have major difficulty, recheck and flatten any stubborn cable bundles. Then put the main clear/acrylic side panel back on to close up the case. Your PC build is now assembled! Before we hit the power button, letâs run through a final checklist to verify everything. Final Pre-Boot Checklist Before powering on your new PC for the first time, go through this checklist to ensure nothing was missed: All Components Installed: CPU (with cooler) âïž, RAM âïž, Motherboard âïž, PSU âïž, GPU (if any) âïž, Storage drives âïž. All Screws Tightened: Motherboard screws, PSU screws, GPU bracket screw, and any drive mounting screws are secured. (Not overly tight, just snug.) Power Cables Connected: 24-pin ATX to motherboard, 8-pin CPU power to motherboard, PCIe power to GPU, SATA power to drives. Data Cables Connected: SATA data cables from drives to motherboard, front panel USB 3.0/2.0 cables, front audio cable, etc., all firmly attached. Front Panel Wires Connected: Power switch at minimum is connected (so you can turn the PC on), as well as reset switch, LEDs, etc., in the right pins. CPU Cooler Fan Connected: CPU fan (and any case fans) are plugged into the appropriate motherboard headers or fan controller. No Loose Objects: Tools, extra screws, or brackets are not accidentally left inside the case. Also, no loose cables near fans. External Connections Ready: Plug in your monitor cable to the GPU (or motherboard video out if no GPU), and connect keyboard and mouse. Attach the power cord to the PSU and plug it into the wall. (Ensure the PSU switch is off [O] when plugging in.) Everything looks good? Double-check that PSU is switched off, then turn on the PSU switch ([-]). Now moment of truth: press the PCâs power button. If all has been done correctly, your new PC should spring to life â fans spinning, lights on. đ Bonus Tip: On first boot, if you see nothing on screen, donât panic. Check that the monitor is on the right input and connected. If still nothing, turn off and recheck the above connections (especially the power cables and RAM/GPU seating). Common issues are a loose power connector or RAM not fully clicked in. Once you see the BIOS/UEFI screen, you have successfully built your PC! From here, you can insert your OS installation media (like a USB drive for Windows or Linux) and proceed to install your operating system. Congratulations on completing this step-by-step PC assembly for your custom build! Enjoy your new PC and the satisfaction of having built it yourself. -
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Merzal#1414 posted a gallery image in Computers's Builds & Battlestation Showcase
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Merzal#1414 posted a gallery image in Computers's Builds & Battlestation Showcase
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Merzal#1414 posted a gallery image in Computers's Builds & Battlestation Showcase
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Merzal#1414 posted a gallery image in Computers's Builds & Battlestation Showcase
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Merzal#1414 posted a gallery image in Computers's Builds & Battlestation Showcase
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Fallout 76 players have plenty to sink their teeth into this spring. Bethesda Game Studios rolled out significant Fallout 76 updates in March and April 2025, bringing new ways to play, fresh in-game events, and numerous gameplay improvements. From the long-awaited ability to play as a Ghoul to the debut of âMini-Seasonsâ and a spring event teeming with monstrous flora, the latest Fallout 76 patch notes detail a host of changes that are both exciting and impactful. In this comprehensive roundup, weâll break down the most relevant, interesting, and helpful news for Fallout 76 as of April 24, 2025 â including official patch notes highlights, seasonal events, gameplay tweaks, new content like weapons and armor, plus community highlights such as popular builds and player reactions. Ghoulification Arrives in Appalachia (Season 20: Glow of the Ghoul) One of the biggest recent additions is the Ghoul Within update, which launched on March 18, 2025 alongside Season 20: âGlow of the Ghoul.â This update allows Wastelanders to leave their humanity behind and play as a Ghoul â a first for the Fallout series. To begin, players undertake a new questline called âLeap of Faithâ in a previously inaccessible area of the Savage Divide, where they undergo Ghoulification. Upon completing this irradiated rite of passage, your character is permanently transformed into a ghoul (though you can revert back to human at any time via the character menu if you change your mind). Becoming a ghoul isnât just a cosmetic change â it fundamentally alters gameplay. Ghouls gain two unique innate abilities: âFeralâ and âGlow.â The Feral mechanic introduces a new meter that replaces hunger/thirst; it depletes over time unless you consume Chems, and depending on how full it is, your ghoul gets different buffs or debuffs. Meanwhile, Glow means radiation now heals you and boosts your maximum HP instead of harming you â the more rads you soak up, the more you âglowâ with extra health, which is tracked as a green strip on your HP bar. In short, playing as a ghoul makes radiation your friend and starvation a thing of the past, but comes with a trade-off: some human factions (notably the Brotherhood of Steel) will refuse to interact with ghoul players unless youâre disguised. Thankfully, the quest introduces an NPC ally who provides a ghoul disguise for those situations, allowing you to experience all story content even as an undead Appalachian. To support this new âlifestyle,â the Ghoul Within update added 30 ghoul-exclusive Perk Cards (28 standard perks and 2 legendary perks) that open up âghoultasticâ build possibilities. These perks, nicknamed âGherks,â include abilities like Bone Shatterer (melee attacks have a high chance to cripple limbs) and Jaguar Speed (run faster when fully irradiated). Ghoul players can equip these new cards in addition to normal human perks, enabling powerful hybrid builds. With these changes, Fallout 76 builds centered around being a ghoul â for example, high-radiation melee brawlers or chem-fueled berserkers â have become a hot topic in the community. Season 20âs scoreboard, titled âGlow of the Ghoul,â ties into this theme as well. Running from March to June 2025, this season offers ghoul-themed rewards on the progression board â from glowing camp decor to gruesome outfits â as players earn S.C.O.R.E. to rank up. New Mini-Season & Spring Events Bloom in April The April 22, 2025 update introduced an entirely new concept to the game: Mini-Seasons, which replace the old limited-time challenge events system. The idea is to make these special events more visible and rewarding. A Mini-Season is essentially a small additional scoreboard that runs for a short period, sitting alongside the main Season in the menu. Instead of the old convoluted method of tracking event challenges, players can now easily find the latest Mini-Season on the Seasons menu and see its rewards track. Progression in Mini-Seasons is done via Season Tickets: completing event challenges earns tickets, which are then spent to unlock the Mini-Season rewards. The very first Mini-Season, âAppalachian Outlaws,â went live with the April update. This heist-themed mini-season runs from April 22 to May 6, 2025. As the name implies, its aesthetic is all about outlaws, crime and capers in the wasteland. Upon the mini-seasonâs start, players can claim a free âMoney Bags Backpackâ skin from the Seasons menu â this bag is your key to the event. Equipping the Money Bags Backpack enables the associated challenges, which involve things like stealing (looting) and cracking safes across Appalachia to earn Season Tickets. Those tickets in turn unlock rewards that fit the outlaw theme, such as a Wanted poster, a detective bulletin board, a fancy new outfit, and even a decorative piggy bank for your C.A.M.P. A new limited-time seasonal event is kicking off: âThe Big Bloom.â This public event will run from April 29 to May 13, 2025, ushering in the spring with a deadly gardening twist. Players will meet a new quest-giver NPC named Black-Eyed Susan, an eccentric horticulturalist with a penchant for explosives. Susanâs favorite meadow has been overrun by mutant plant creatures called âOvergrownâ. When the Big Bloom event is active, survivors will be tasked with venturing into this overgrown field to collect special flowers and eliminate waves of the plant-like beasts. After gathering enough flowers and thinning out the overgrowth, players trigger the wrath of Susanâs self-proclaimed arch-nemesis: Bee-Zlebub, the King Bee. Taking down Bee-Zlebub with your team will complete the event and grant you a bouquet of rewards. Patch Notes â Key Gameplay Changes and Fixes The April 22, 2025 patch (Update Version 1.7.19.19) delivered a hefty set of gameplay changes, balance tweaks, and bug fixes alongside the new content. Here are some of the most notable highlights: Limb Damage & Crippling Overhaul: Most enemies are no longer outright immune to having their limbs crippled, making it a more viable combat tactic. Weapon mods now boost limb damage by 50%, and several Perk Cards have been rebalanced to emphasize limb damage. Weapon Balance Updates: The classic Hunting Rifleâs base damage was increased from 100 to 140 at level 50. Several bugs and skin issues were also fixed. Armor and Power Armor Fixes: Power Armor no longer removes the ghoul disguise headwear. Several bugs affecting armor sets and mods were corrected. C.A.M.P. and Workshop Improvements: Items requiring rare consumables no longer return those items when scrapped. Dozens of placement and animation bugs were fixed. Enemy & Encounter Adjustments: Boss enemies like the Scorchbeast Queen will no longer spam abilities. Super Mutant XP is fixed, and various loot bugs were addressed. Quest and World Bug Fixes: Quests like âLeap of Faithâ and âWayward Soulsâ had progression bugs fixed. Several UI and interaction glitches were resolved. User Interface & Miscellaneous: Area-looting and map interaction quality-of-life updates, ultrawide display fixes, and improved perk behavior. Community Reactions and Popular Builds The Fallout 76 community has been buzzing about these updates. Players are already theory-crafting new âghoul buildsâ that maximize the benefits of the Feral and Glow mechanics. Tanky melee ghoul builds that stay just below 100% Feral for constant buffs are popular, as are irradiated juggernauts who thrive in nuke zones. New ghoul perk cards offer abilities like damage boosts while irradiated or limb-crushing melee effects. Traditional builds are also seeing a resurgence. Sniper builds are now more viable thanks to the Hunting Rifle buff. Shotgun builds benefit from updated crippling perks. Heavy gunners gain more team utility through reliable limb crippling. Even old-school bloodied builds are getting creative hybrids with ghoul perks. On the community front, social media and forums are filled with screenshots of ghoulified characters, guides for Big Bloom, and teamwork strategies for Mini-Seasons. Players are sharing tips, coordinating runs, and enjoying the new layers of gameplay and progression. All told, Fallout 76 in April 2025 is thriving with new content and improvements. Whether you're embracing a new ghoul persona, grinding Mini-Seasons, or perfecting a powerful new build, Appalachia is full of life this spring.
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Todayâs tech enthusiasts are warily eyeing the next generation of graphics cards â NVIDIAâs 50 Series â and wondering how global trade tensions might affect their wallets. Graphics processing units (GPUs) are part of a complex international supply chain, and shifting tariff policies in key markets (the United States, European Union, United Kingdom, and China) could significantly impact NVIDIA 50 Series GPU pricing. In this article, weâll explore how GPU tariffs in 2025 and beyond may increase costs to consumers, present speculative pricing scenarios under various tariff conditions, and examine the impact of trade policy on tech prices with insights from industry experts. Tariffs and Tech Prices: A Global Overview Tariffs are essentially taxes on imports, and they can have a direct impact on tech prices worldwide. When a country imposes tariffs on electronics or components, manufacturers and distributors often face higher costs to bring those products to market. Multiple studies and analyses have shown that these higher costs usually result in higher retail prices for consumers. In other words, tariffs on GPUs act as a surcharge that someone has to pay â and itâs often the end user. During the recent U.S.âChina trade disputes, both countries introduced import levies that raised costs for manufacturers and consumers alike. Such price pressures were felt globally as supply chains adjusted and companies rerouted production to mitigate tariff impacts. By 2025, the international trade environment remains tense: the U.S. and China continue to spar over trade terms, and other regions are watching closely. Crucially, many countries (including the U.S., China, and EU members) are signatories to agreements that traditionally kept tariffs on technology products low or zero. However, trade policy exceptions and conflicts â like the ongoing trade war and new protectionist measures â have introduced special tariffs on items that include GPU components and finished graphics cards. United States: Trade Policy and GPU Pricing The United States is a major battleground for tech trade policy. In recent years, U.S. tariffs on Chinese-made goods have directly affected electronics. Graphics cards often have GPUs fabricated in Taiwan and assembly in China â a recipe for getting caught in the crossfire of U.S. import duties. As of 2025, the U.S. imposes significant tariffs on electronics imported from China. This policy means any NVIDIA 50 Series GPUs (or their components) coming from China face an extra 20% cost when entering the U.S. market. Retailers and board partners have signaled that tariffs will make GPUs more expensive. Major U.S. retailers have stated that vendors would pass along tariff costs to retailers, who in turn must raise prices. PC hardware manufacturers have admitted that new U.S. tariffs forced them to rethink their manufacturing, and in the interim, may absorb some of the cost and increase prices. American consumers have thus far been somewhat shielded by temporary tariff exemptions on PC components, but those exemptions are not guaranteed to last. If tariff exemptions lapse, GPU prices could spike significantly. On the positive side, the threat of tariffs has prompted NVIDIA and its partners to adapt their supply chain. NVIDIA is partnering with firms like TSMC and Foxconn to localize more production in the United States. While these efforts are focused on AI and data center hardware, they reflect a broader trend that could spill over to consumer GPUs. European Union: Tariffs and NVIDIA GPU Costs The European Union (EU) is another major market for NVIDIA, but its trade dynamics differ from the U.S. In general, the EU has not imposed the same kind of special tariffs on tech imports from China or Taiwan. European trade policy toward electronics has leaned more toward free trade, and the EU is part of agreements that eliminate tariffs on many technology products. Thus, an NVIDIA 50 Series GPU imported into an EU country likely wouldnât face a hefty customs tariff at the border under normal conditions. However, the EU applies VAT of around 20% (varying by country) on electronics sales. That VAT, combined with currency exchange rates and logistics costs, often makes European retail prices for GPUs as high or higher than U.S. prices even without a tariff. The key point is that EU buyers might avoid the additional surcharges that tariffs can create. While European gamers still suffered from the global GPU shortage and crypto-driven price spikes over the past few years, they were at least spared the direct impact of U.S.-China trade tariffs. United Kingdom: Post-Brexit Tariff Landscape for GPUs The United Kingdom in 2025 largely mirrors the EU on tech import costs, despite Brexit. When the UK left the EU, it established its own tariff schedule, but it kept zero or low tariffs on most technology products. Like the EU, the UK does not currently levy any special tariff on graphics cards or GPUs coming from China or Taiwan. Thus, NVIDIA 50 Series GPUs sold in the UK shouldnât incur an import tariff beyond any standard duties. UK buyers do pay a 20% VAT on PC hardware, and the UKâs smaller market size can sometimes mean slightly higher retail markups or less supply than mainland Europe. However, unless the UK government decides to align with a more aggressive U.S. stance or respond to some future dispute, itâs unlikely to impose tariffs on GPUs. China: Import Duties and the Domestic GPU Market China is both a critical part of the GPU supply chain and a huge consumer market for graphics cards. NVIDIAâs products are very popular among Chinese gamers and creators. Many NVIDIA GPUs are manufactured or assembled in China. For those units, when they are sold within China, there isnât an import tariff because theyâre made domestically. If a particular model is imported, Chinese customs could levy a tariff. That would bump up the cost for that item significantly. In practice, Chinese distributors have ways to minimize these costs, such as importing via Hong Kong or other routes. Another aspect is that the U.S. has imposed export controls on certain advanced GPUs to China. While this is separate from tariffs, it influences Chinaâs view on tech supply. Such moves could indirectly raise production costs for GPUs globally, and that in turn raises prices for consumers in all markets. Tariff Scenarios: GPU Price Speculation for 2025 To visualize how tariffs might increase costs for NVIDIAâs 50 Series GPUs, here are speculative pricing models for different markets: United States: A $500 GPU could increase to $675+ with a 25% import tariff and sales tax. European Union: Without a tariff, a $500 GPU becomes $600 after ~20% VAT. United Kingdom: Similar to EU; $500 + 20% VAT = $600. Tariffs are not currently applicable. China: If locally assembled, $500 + 13% VAT = $565. If imported, a 20% tariff plus VAT could push it to $678. Extreme Case (U.S.): A 100% tariff would double the cost, turning a $500 GPU into a $1100+ product. These models show that tariffs could add 10% to 30%+ to the end price of a GPU depending on the rate and how costs compound through the supply chain, tariffs are of course higher or lower depending on the product and parts required to build the product, this article is to understand the numbers regardless of the tariff imposed since the tariff can rapidly change before and after this article. Expert Insights and Industry Reactions Industry professionals and market analysts have noted that tariffs are generally seen as a force driving up consumer prices. Retail leaders expect vendors to pass along tariff costs. PC component makers have planned price increases in response to tariff announcements. NVIDIA management has acknowledged that there is not much they can do about tariffs apart from working with partners to keep prices reasonable. The company is also reallocating manufacturing and lobbying behind the scenes. Global trade experts remind us that companies often reroute supply chains to countries without tariffs to minimize costs. Conclusion: Navigating an Uncertain GPU Pricing Future The world of GPU price speculation in 2025 inevitably has to factor in international trade policies. As explored, shifting tariff policies are poised to play a major role in NVIDIA 50 Series GPU pricing globally. The United States faces steep potential increases, the EU and UK might remain relatively insulated, and China balances domestic advantages against import duties. For consumers, the price tag might reflect more than just technological advancements; it could reflect geopolitical currents. The impact of trade policy on tech prices is now front and center. Tariffs, trade wars, and supply chain shifts are directly affecting the affordability of GPU upgrades. Understanding the economic and manufacturing forces behind GPU pricing helps consumers make informed decisions. International tariffs are a significant piece of the puzzle in 2025. Whether you're in New York, London, or Shanghai, being aware of these dynamics will help you anticipate how the cost of NVIDIA's next-gen GPUs may change and why.
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How artificial scarcity, corporate strategy, and post-pandemic economics are keeping your dream build out of reach. Intro Remember when you could build a killer gaming PC without taking out a second mortgage? Yeah, us too. For a brief moment, it looked like sanity was returning. Crypto mining slowed down, Ethereum moved to proof-of-stake, and scalper bots got less aggressive. Yet here we are â mid-range GPUs are still $500+, and âflagshipâ cards are brushing $2,000. So what gives? Is it inflation? Is NVIDIA just flexing? Or is the market permanently broken? Letâs break down whatâs really going on â and why GPU prices are still wild long after the crypto boom died. Crypto Was Never the Only Problem The crypto bubble turbocharged demand â but it was more of a spotlight than a root cause. Miners bought in bulk, yes. But that demand exposed structural weaknesses: limited production capacity, poor supply chain resilience, and lack of transparency from vendors. Once crypto demand fell, the prices didnât. Why? Because⊠The âLuxury Productâ Rebranding NVIDIA and AMD have shifted their strategy: GPUs are no longer positioned as mass-market gaming tools. Flagship cards are now âhaloâ products â marketed like Ferraris, not Fords. This isnât just price gouging â itâs intentional brand elevation. Lower-end models now look worse in comparison to push buyers upward. â$799 is the new mid-range.â â A sentence that wouldâve sounded like a joke in 2019. Fake Scarcity, Real Profits Production yields and supply issues have largely stabilized, but pricing hasnât corrected. Artificial scarcity is maintained by: Controlling shipments to retailers Limited stock at MSRP Encouraging âpremiumâ AIB (add-in board) variants with inflated price tags Meanwhile, record-breaking quarterly earnings keep rolling in. Foundries, Costs, and TSMCâs Monopoly Power TSMC dominates advanced chip manufacturing (5nm, 4nm, 3nm). Their prices went up â NVIDIA/AMDâs costs went up â MSRP skyrocketed. But: bulk contracts + economy of scale mean actual per-unit cost increases donât justify the full retail hike. Translation: yes, costs went up â but not that much. The Used Market is Flooded â But Thereâs a Catch Mining cards flood eBay after every crash, but many are: Poorly maintained (VRAM temps through the roof) No warranty Questionable lifespan Gamers burned by bad used GPUs are less willing to take the risk, pushing them back to new cards â even if overpriced. The Anti-Consumer Future of GPU Pricing NVIDIAâs pricing tier shifts look like a permanent change, not a temporary spike. DLSS and frame-gen tech get locked to newer cards â even if older GPUs can technically handle it. AMD and Intel are trying to compete on price â but they donât have the same brand leverage (yet). Conclusion: What Can You Actually Do? Consider previous-gen cards â performance-per-dollar is better if you donât chase the bleeding edge. Watch for real price drops â not â$50 off $1,100 MSRPâ nonsense. Support competitive pressure â AMD and Intel need market share to push prices down. Until we stop treating GPUs like luxury collectibles, the pricing insanity is here to stay.
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Why enterprises should stop attempting to automate out engineers in one big shot and allow engineers to naturally build their own automation tools to become more and more efficient over time until the engineer becomes an artificial intelligence operator before the operator then also evolves into something else. Enterprises may be looking at agents as a big juicy new technology which on paper gives enterprises the opportunity to replace roles with agents, let me explain why this for now, is not going to happen the way you think it is. Firstly, an agent is just a fancy term for at a basic level, an LLM with some pre context, in the medium stage, an LLM with pre context and a vector database while reading from files, the internet or traditional databases and at an advanced level, can perform certain tasks like triggering pipelines and clicking buttons on dashboards based on outputs. This is not a new technology, itâs a name which start ups are using in order to package LLMâs into something they can sell to enterprises, the name stuck around and now itâs a âthingâ. The concept is exciting for people, an agent is a better way to provide a vision where something is actively performing jobs. The reality right now is very different to that vision, the reality is that LLMâs still often provide strange responses, vector databases are not a sure-fire way to âteachâ an LLM about your business or your codebase, for example, has anyone noticed that LLMâs are very bad at NOT doing the things you donât want them to do? Thatâs because when you tell an LLM to not do -insert something here- then you are technically teaching it to remember the very thing you donât want it to do which eventually leads to overfitting. This is just an example of a limitation where people have a big misunderstanding of how LLMâs work which originally are just predictive systems which use zeroes and ones to determine which word should be in a sentence. âI need to feed my _____ in my aquariumâ the LLM determines the word is fish based on similar sentences it has been trained on by doing whatâs called transforming which is where words become zeroes and ones which makes it easier to make comparisons of the importance of words by first tokenising the words and then embedding them into vector space before comparing positions of other embeds, there is no magical intelligence happening here, yet. Long story short, an LLM is just predicting the next word based on the words youâve given it in the past, that means if you want an LLM to not do certain tasks, you have to provide the tasks it should not do and therefore you are working against yourself because it now knows about those tasks and has a greater chance of mentioning them, if you donât understand the problem here, I suggest you further look into it because it can open your mind in terms of understanding that an LLM is over estimated in this area. The reason why it feels so âintelligentâ is because of the scale of trainings, we are talking about trillions of parameters. GPT-2 (2019) â 1.5 billion parameters GPT-3 (2020) â 175 billion parameters GPT-4 (2023) â Estimated in the trillions (not officially disclosed) Google Gemini 1.5 (2024) â Likely over 1 trillion parameters Human Brain - 86 billion neuron, with each neurone connecting to other neurone resolution in over a quadrillion connections. And look at how quickly itâs growing! Yet there is something that these companies know and fear. A fact, a mathematical equation which means that these LLMâs are not just going to infinitely scale forever and get âsmarterâ with absolutely giant investments in space and resources. There are laws which govern this like Chinchillaâs Law L = Loss (error of the model) N = Number of parameters D = Number of training tokens a, b = Constants (empirical values: a â 0.34, b â 0.28) For models to be balanced as they grow, the infrastructure and electricity requirements become exponentially increased, sure, Deepseek managed to make an LLM based on previous LLM history, but we all know what garbage in garbage out means here, it means that Deepseek isnât an upgrade, itâs more of a copy, you can adapt an LLM to make it better with that strategy but you arenât necessarily moving the LLM technology forward in terms of whatâs possible. This brings me to vector databases and all of the different companies offering you this -> âgive all of your business data to us and we will train an LLM to know everything about your business!â Where the offer is awesome, the reality isnât as good, first of all, this isnât training and once you add ALL of your company data into a vector database, you are going to start increasing the chances of the LLM responding with company data which is unrelated to your question, for example, if you have added a bunch of data about your business to an LLM and then asked the LLM about where you should walk your dog next, it might just tell you to walk your dog on confluence! It wonât make any sense. The purpose of me writing this post is to protect people from having massive expectations and ending up wasting a lot of time and money to be disappointed, I believe businesses should allow their employees to grow with AI and it will be very clear where time to result is being reduced, programmers are obviously very good at automating their own tasks, they are the ones making the AI after all, they are the ones making all of the tools and they are the ones benefitting the most out of becoming much more efficient through the use of AI, a lot of professions and industries still see barely any use for AI, do you see a brick layer asking chatgpt where to put the next brick? - No, a brick layer is going to be a lot less adept at using any form of AI compared to a programmer who uses AI on a daily bases consistently and prominently throughout the day. - Think someone who isn't a programmer will be able to utilise and manage an Agent better than a programmer? Think again, think agents won't need management? Think again, we need to manage humans, we need to not only manage agents but we also need to design, architect, build, maintain and update agents. Programmers know AI best and they will be the ones who will automate themselves over time and the reason is simple, human brains are efficiency machines, they will always look for the most efficient and easy path forward, for programmers, that path currently is to automate things they do through AI, thus, all you need to do, is enable your programmers to naturally build tools to make their own life easier, to make your business more efficient and over time you may see that the role of a programmer completely changes as they need to do the manual labour of typing out code less and less and less based on their own developments. This is the same as a fisherman who buys a boat and casts a giant mechanically powered net instead of trying to catch fish with his hands, who do you think is figuring out how to catch more fish? The fishermen themselves of course! Do you need less fishermen this way to catch the same amount of fish? Yes, but you could also just catch more fish and my final point here is, you need a fishermen to run the boat because he understands the fish the most! Architects are well positioned to benefit a lot from AI too, in fact I thought it was a dream tool and yet I am now convinced that architecture is a lot easier to automate than programming too, because in order for services to be created automatically, the architecture needs to be understood and generated first, there is also a lot less input and output required to form flows compared to creating working business logic. In terms of agents, itâs clear that start ups took advantage of repackaging LLMâs to sell them to enterprises but now larger players will create the best agents making it difficult to compete with, unfortunately knocking out the majority of agent based businesses, will agents quickly replace programmers, designers, marketing? Letâs be real, the agents will help the programmers and designers and marketers, as they help more and more, the human will have to do less and less and their job will evolve into something new, essentially a manager of agents. However to think enterprises will simply deploy an agent some time this year and that agent will replace a capable software engineer simply isnât going to happen, itâs the software engineers themselves that will need to make this happen as they themselves know best what such an agent needs to do. This opens up an interesting dilemma, managers who do not understand Artificial Intelligence, or how to create and operate good agents, will be much less resourceful because the future of enterprise is headed towards a smaller number of people managing both people and agents. We can see that from every agent based platform on offer, there are several agents working together to accomplish goals, this means that agents are purpose built and will need to be constantly developed, usually an agent is just pre context and a place to get some more pre context from (vector database, internet, traditional database, documents), but to get real value from an agent, the agent needs to perform operations like clicking buttons and triggering something within a business. We canât pretend that these agents will not be difficult to build, the dashboard to operate them needs to be considered and the overall design of the agent flow has to be created. Who will do these bits and pieces? Another Agent? Maybe if the agent exists in a Quantum computer.
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Thank yo for the support!, we are working on connecting this to the Overlay which means we have an LFG in every game, in game đ
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Programming for quantum computers differs fundamentally from classical programming due to the unique principles governing quantum mechanics. Understanding these distinctions is crucial for developers venturing into the quantum realm. Key Differences Between Classical and Quantum Programming Data Representation: Classical Computing: Utilizes bits that exist definitively in one of two states: 0 or 1. Quantum Computing: Employs qubits capable of superposition, allowing them to be in multiple states simultaneously, representing both 0 and 1 at the same time. Processing Capability: Classical Computing: Processes operations sequentially or in parallel, limited by binary constraints. Quantum Computing: Leverages superposition and entanglement to perform numerous calculations concurrently, potentially solving complex problems more efficiently. Error Handling: Classical Computing: Relies on established error correction codes to manage predictable hardware errors. Quantum Computing: Faces challenges with qubit decoherence and error rates, necessitating advanced quantum error correction methods. Programming Paradigms: Classical Computing: Utilizes deterministic algorithms with clear, predictable outcomes. Quantum Computing: Involves probabilistic algorithms, where outcomes are based on probability amplitudes, requiring multiple executions to obtain reliable results. Platforms to Explore Quantum Programming For those interested in hands-on experience with quantum programming, several platforms offer access to quantum computers and simulators: IBM Quantum Platform: Provides cloud-based access to IBM's quantum processors and simulators. Users can develop quantum circuits using the Qiskit framework and execute them on real quantum hardware. https://www.ibm.com/quantum/pricing Microsoft Azure Quantum: Offers a comprehensive cloud-based quantum computing environment, supporting various quantum hardware backends. Developers can write quantum programs using the Q# language and run them on Azure's quantum resources. Google's Cirq: An open-source Python library for designing, simulating, and executing quantum circuits on Google's quantum processors. Cirq is tailored for research and experimentation in quantum computing. Amazon Braket: A fully managed quantum computing service that provides access to diverse quantum hardware, including systems from D-Wave, IonQ, and Rigetti. Developers can build and test quantum algorithms in a unified environment. Embarking on quantum programming requires a shift in mindset from classical paradigms, embracing the probabilistic nature and unique challenges of quantum mechanics. Utilizing these platforms can provide practical experience and accelerate understanding in this evolving field. Hereâs a simple quantum function using Qiskit, IBMâs quantum computing framework. This function creates a quantum circuit that puts a qubit into superposition using a Hadamard gate and then measures the qubit. Quantum Superposition Example in Qiskit from qiskit import QuantumCircuit, Aer, transpile, assemble, execute # Create a quantum circuit with one qubit and one classical bit qc = QuantumCircuit(1, 1) # Apply Hadamard gate to put the qubit into superposition qc.h(0) # Measure the qubit qc.measure(0, 0) # Simulate the circuit using Qiskit's Aer simulator simulator = Aer.get_backend('aer_simulator') compiled_circuit = transpile(qc, simulator) qobj = assemble(compiled_circuit) result = simulator.run(qobj).result() # Get measurement results counts = result.get_counts() print("Measurement results:", counts) # Draw the quantum circuit qc.draw('mpl') Explanation: Hadamard Gate (Hđ Places the qubit into superposition, meaning it has a 50% chance of being 0 and a 50% chance of being 1 when measured. Measurement (measuređ Collapses the qubit into either 0 or 1 when observed. Simulation (Aerđ Runs the quantum circuit and returns the probability distribution of the measured results. Expected Output: Each time you run this, you should get different results due to quantum randomness, but approximately 50% of the time, you get "0", and 50% of the time, you get "1". You can try this code using IBM Quantum Experience at https://quantum.ibm.com/
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In a groundbreaking advancement, Microsoft has unveiled Majorana 1, the world's first quantum computing chip powered by a topological core. This innovation leverages a novel class of materials known as topoconductors, paving the way for scalable and reliable quantum computers capable of addressing complex industrial and societal challenges. The Quest for Robust Quantum Computing Quantum computers hold the promise of solving problems that are currently intractable for classical computers, such as intricate molecular simulations and optimization tasks. However, a significant hurdle has been the fragility of qubitsâthe fundamental units of quantum informationâwhich are highly susceptible to environmental disturbances, leading to errors and instability. To overcome this, Microsoft embarked on a two-decade-long journey to develop topological qubits. These qubits are inherently protected from errors by encoding information in a new state of matter, thereby enhancing stability and scalability. The culmination of this effort is the Majorana 1 chip. Unveiling Majorana 1 At the heart of Majorana 1 lies the topoconductor, a revolutionary material engineered atom by atom. This material facilitates the creation and control of Majorana particlesâexotic quasiparticles that serve as the foundation for topological qubits. By harnessing these particles, Majorana 1 achieves a level of qubit stability and error resistance previously unattainable. The chip's architecture is designed to scale efficiently. Microsoft envisions that future iterations could house up to one million qubits on a single, palm-sized chip. This scalability is crucial for tackling real-world problems that require extensive computational resources. As Chetan Nayak, Microsoft's Technical Fellow, stated, "Whatever you're doing in the quantum space needs to have a path to a million qubits." Implications and Future Prospects The introduction of Majorana 1 signifies a transformative leap toward practical quantum computing. With its enhanced stability and scalability, this technology holds the potential to revolutionize various fields: Materials Science: Accelerating the discovery of new materials with unique properties. Pharmaceuticals: Streamlining drug discovery processes by simulating complex molecular interactions. Environmental Science: Developing solutions for climate change mitigation through advanced simulations. While challenges remain in fully realizing large-scale, fault-tolerant quantum computers, Microsoft's Majorana 1 chip represents a significant stride toward this goal. As the technology matures, it promises to unlock solutions to some of the most pressing problems facing humanity today. For a visual overview of Majorana 1 and its impact on quantum computing, you can watch the following video: